# Texture sheet

**URL:** https://discourse.shapr3d.com/t/texture-sheet/15636
**Category:** Modeling Questions
**Created:** [November 1, 2021, 9:46am UTC](https://discourse.shapr3d.com/t/texture-sheet/15636 "2021-11-01T09:46:49Z")
**Posts on this page:** 10
**Page:** 1

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### Author: ![Libebulle](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/libebulle/32/11278_2.png) [@Libebulle](https://discourse.shapr3d.com/u/Libebulle)
#### Post date: [November 1, 2021, 9:46am UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/1 "2021-11-01T09:46:49Z")

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Hello !  
I’m trying so hard to make a texture sheet with this pattern. But I don’t have the technique.  
Anyone who can help me ?

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/4/46a7625b3b4c815b2e307ebf9fc27739e38f27bd.jpeg)

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### Author: ![Libebulle](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/libebulle/32/11278_2.png) [@Libebulle](https://discourse.shapr3d.com/u/Libebulle)
#### Post date: [November 1, 2021, 5:10pm UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/3 "2021-11-01T17:10:05Z")

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Hello I’m curious to see the solution 😌 Yes it’s a picture

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/7/7c45ece50fbac221911e9653669b30c7b4358e8a.jpeg)

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### Author: ![Rohan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/rohan/32/15410_2.png) [@Rohan](https://discourse.shapr3d.com/u/Rohan)
#### Post date: [November 1, 2021, 5:13pm UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/4 "2021-11-01T17:13:02Z")

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Do yo mean texture like this ?

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/b/b0463770b6de66e900058663ef05144ab86361b1.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/f/ff146a5b4619e87bfa0665eba971d696816fd461.jpeg)

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### Author: ![Libebulle](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/libebulle/32/11278_2.png) [@Libebulle](https://discourse.shapr3d.com/u/Libebulle)
#### Post date: [November 1, 2021, 5:14pm UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/5 "2021-11-01T17:14:52Z")

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Yes exactly how did you do that ?

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### Author: ![Rohan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/rohan/32/15410_2.png) [@Rohan](https://discourse.shapr3d.com/u/Rohan)
#### Post date: [November 1, 2021, 5:26pm UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/6 "2021-11-01T17:26:45Z")

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First I drew a sketch on the photo and copied it. Second step I extrude cut the block by selecting the sketch.

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/a/a5fbbdc46788d4e60f0b77c687a71e107668f6f3.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/c/c59dc87f5c83c3ae8ef8f65291fd24986932394e.jpeg)

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### Author: ![TheBum](https://avatars.discourse-cdn.com/v4/letter/t/eada6e/32.png) [@TheBum](https://discourse.shapr3d.com/u/TheBum)
#### Post date: [November 1, 2021, 7:06pm UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/7 "2021-11-01T19:06:34Z")

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Another way would be to run the image through a vectorizer application that can output Shapr3D-compatible DXF files and then import the DXF file instead.

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### Author: ![Libebulle](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/libebulle/32/11278_2.png) [@Libebulle](https://discourse.shapr3d.com/u/Libebulle)
#### Post date: [November 1, 2021, 7:46pm UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/8 "2021-11-01T19:46:27Z")

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Have you got a good application for that ?

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### Author: ![Libebulle](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/libebulle/32/11278_2.png) [@Libebulle](https://discourse.shapr3d.com/u/Libebulle)
#### Post date: [November 1, 2021, 7:46pm UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/9 "2021-11-01T19:46:55Z")

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Thank you I’ll try and I’ll try to vectorize too.

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### Author: ![SteveLynch](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/stevelynch/32/12399_2.png) [@SteveLynch](https://discourse.shapr3d.com/u/SteveLynch)
#### Post date: [November 17, 2021, 1:32am UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/12 "2021-11-17T01:32:19Z")

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The reason it’s taking 10 minutes, is most likely because convertio makes an ungodly amount of unnecessary nodes. Shapr does not handle large complex files very well. I can crash it with solidworks, or inventor files easily. If you fit the vectors to curves first, before importing to shapr, it’ll load fine. . I do it in Vectric aspire, but you can use corel, or even inkscape, which for free, isn’t too bad. For example… a 5" circle can exist with 4 nodes. A circle vectorized in convertio, may have 2500 nodes. here’s an example of the raw .dxf from convertio, then a cleaned up .dxf from vectric aspire…

 ![super node 1](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/5/522db12d85605f2d29b5d279382e9f009ee5a515.jpeg)  
 ![supernode 2](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/b/b49429ee5749d159915dd15179916d3bbdeef616.jpeg)  
Convertio is good for quick and dirty conversion, but it’s really sloppy in the way it handles arcs, and corners, because it’s “guesstimating” the perimeter of the shape, not actuallyduplicating the actual vector.

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### Author: ![SteveLynch](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/stevelynch/32/12399_2.png) [@SteveLynch](https://discourse.shapr3d.com/u/SteveLynch)
#### Post date: [November 17, 2021, 8:04am UTC](https://discourse.shapr3d.com/t/texture-sheet/15636/13 "2021-11-17T08:04:56Z")

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👍 good stuff! Explanation of the delay below.
