# Too complex for constraints?

**URL:** https://discourse.shapr3d.com/t/too-complex-for-constraints/21605
**Category:** Modeling Questions
**Created:** [September 27, 2022, 12:17pm UTC](https://discourse.shapr3d.com/t/too-complex-for-constraints/21605 "2022-09-27T12:17:18Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![piciu](https://avatars.discourse-cdn.com/v4/letter/p/f07891/32.png) [@piciu](https://discourse.shapr3d.com/u/piciu)
#### Post date: [September 27, 2022, 12:17pm UTC](https://discourse.shapr3d.com/t/too-complex-for-constraints/21605/1 "2022-09-27T12:17:19Z")

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Hi !  
I have a sketch. I want it to make resizeable.  
It,s like on the picture.  
I wanted to make it possible to make it available for future modification like: extending it up, or extending it t sides (maintaining the same round edges, and sime 10mm space between outer lines of this object.

I tried puting

- parallel constraint with
- perpendicular angles, with
- tangents between archs and lines (not all are possible to apply
- horiz / verticval
- equaities for the lines

I tried all of them when possible, or some of them.  
But this model either doesnt work whn I move one of the dots to extend line, or sometimes it worked and then stopped.It’s strange.

Sometimes I see that after some modifications line ends go and missalign to some archs. (from far it shows doble dot, but when I zoom in extremly near I see that line actually ends 0,002-3 mm too far.  
Sometimes the angle changes to 89,9991 degr.

 ![SHAP ERR](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/1/2/120e5d758d3e68c8a32dcefe24e3b8bc247e85e1.jpeg)

Any clues ?

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<div class="post-metadata">

### Author: ![piciu](https://avatars.discourse-cdn.com/v4/letter/p/f07891/32.png) [@piciu](https://discourse.shapr3d.com/u/piciu)
#### Post date: [September 27, 2022, 12:41pm UTC](https://discourse.shapr3d.com/t/too-complex-for-constraints/21605/2 "2022-09-27T12:41:56Z")

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Ok, I gave it one more (th) time. And seems It works now.  
I constrained (Arch angles, Arch sizes, space between lines to 10mm, made all lines horiz/vertical). Now by druging line left right, up down. The whole model adjusts itself…

Huuh.

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### Author: ![Loki](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/loki/32/18768_2.png) [@Loki](https://discourse.shapr3d.com/u/Loki)
#### Post date: [September 27, 2022, 1:23pm UTC](https://discourse.shapr3d.com/t/too-complex-for-constraints/21605/3 "2022-09-27T13:23:46Z")

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Pay very close attention to grid size and lock it when doing extremely precise alignments. Use tangency more often. H/V constraints are not always necessary.  
This way, you can zoom in and out without having to worry about grid size acting all silly.

More seriously: from what I see, I can tell that you should focus on locked/unlocked parts as well as connected/disconnected parts of your sketch.  
Locking a few points prevents them to move when they don’t have to, but locking whole lines, arcs, circles and splines is too much.  
Having parts connected without a ton of constraints gives you a lot of flexibility over the shape, no matter if you need to resize or modify in any other way. Oh, and offsets almost always behave unlike the original sketch …

It’s my old CAD guy opinion, and you should ask others. Maybe move this to another forum section with more visibility?

Meanwhile, you can refresh your sketching skills. Here’s a cool workshop (check out official “constraints 1” and “constraints 2” video series as well) to help you:

[![](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/b/1/b14c11c4a1fc172078d6342c7420150f02d200c4.jpeg "Improve your Sketching process | 3D design webinar") ](https://www.youtube.com/watch?v=pjXaCc52N5w)
