# Union issues

**URL:** <https://discourse.shapr3d.com/t/union-issues/11348>\
**Category:** Modeling Questions\
**Created:** [February 10, 2021, 2:53pm UTC](https://discourse.shapr3d.com/t/union-issues/11348 "2021-02-10T14:53:50Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Rohan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/rohan/32/15410_2.png) [@Rohan](https://discourse.shapr3d.com/u/Rohan)\
**Post date:** [February 10, 2021, 2:53pm UTC](https://discourse.shapr3d.com/t/union-issues/11348/1 "2021-02-10T14:53:50Z")

</div>

Can you give ununion option in Shapr3D?  
It will be very helpful. When we are modeling we union some parts, and after a few steps we feel that parts are not supposed to be union. So I need help.  
Waiting for your reply.

---

<div class="post-metadata">

**Author:** ![realdrogo](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/realdrogo/32/8459_2.png) [@realdrogo](https://discourse.shapr3d.com/u/realdrogo)\
**Post date:** [February 10, 2021, 2:59pm UTC](https://discourse.shapr3d.com/t/union-issues/11348/2 "2021-02-10T14:59:59Z")

</div>

I agree the ability to split a body would be super useful.

Perhaps a Separate at Edges tool. We project edges on a body to identify the place to separate the bodies. The edge would need to be continuous around the body. Just a thought.
