# Warp inwards?

**URL:** <https://discourse.shapr3d.com/t/warp-inwards/41405>\
**Category:** Modeling Questions\
**Created:** [August 6, 2026, 1:26pm UTC](https://discourse.shapr3d.com/t/warp-inwards/41405 "2026-08-06T13:26:01Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![jacob.storgaard.jens](https://avatars.discourse-cdn.com/v4/letter/j/ce73a5/32.png) [@jacob.storgaard.jens](https://discourse.shapr3d.com/u/jacob.storgaard.jens)\
**Post date:** [August 6, 2026, 1:26pm UTC](https://discourse.shapr3d.com/t/warp-inwards/41405/1 "2026-08-06T13:26:02Z")

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I’ve done this Wrap around jagged edge, but I can’t figure out a way to get the jagged edge to bend inwards. Is this possible? I’m trying to make a “pull-off” edge for a center-pull paper towel dispencer.

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/b/f/bfda070bf5c3e46480a530627ccea7d9db6fb4b3.jpeg)

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**Author:** ![jacob.storgaard.jens](https://avatars.discourse-cdn.com/v4/letter/j/ce73a5/32.png) [@jacob.storgaard.jens](https://discourse.shapr3d.com/u/jacob.storgaard.jens)\
**Post date:** [August 6, 2026, 8:37pm UTC](https://discourse.shapr3d.com/t/warp-inwards/41405/2 "2026-08-06T20:37:40Z")

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Making a revolved shape first, then using an inverted profile of my first atempt to make a cylinder with the profile wrapped around, I could then offset the face and subtract that shape from the revolved one…  
Took a while to figure out, and I forgot to take screenshots… sorry!  
But this is where I’m at now:

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/0/5/0533287e583e4f8b66df3cb6688bb123d8b3d192.jpeg)

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [August 6, 2026, 11:34pm UTC](https://discourse.shapr3d.com/t/warp-inwards/41405/3 "2026-08-06T23:34:11Z")

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Make 2 and union them comes to mind here. One “jagged” inny one outy.
