# What is the correct method to round a face? Is it possible to 'align' sketch edges?

**URL:** https://discourse.shapr3d.com/t/what-is-the-correct-method-to-round-a-face-is-it-possible-to-align-sketch-edges/27223
**Category:** Modeling Questions
**Created:** [August 7, 2023, 6:46pm UTC](https://discourse.shapr3d.com/t/what-is-the-correct-method-to-round-a-face-is-it-possible-to-align-sketch-edges/27223 "2023-08-07T18:46:52Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Aakburns](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/aakburns/32/21787_2.png) [@Aakburns](https://discourse.shapr3d.com/u/Aakburns)
#### Post date: [August 7, 2023, 6:46pm UTC](https://discourse.shapr3d.com/t/what-is-the-correct-method-to-round-a-face-is-it-possible-to-align-sketch-edges/27223/1 "2023-08-07T18:46:52Z")

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I’ve been trying to figure out how to round this face in this drawing. I want to round it ‘outward’. Basically so it’s rounded out and meets up well with the front and back of the shape.

I feel like I must be missing something obvious. Is there a way, other than trying to draw a sketch and butting it up to this?

Part 2. When sketching, it is possible to move a line, but have it snap to another line? Like the align tool that works between bodies?

I appreciate the learning. Thanks.

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/3/e/3e35883f581e212de8f647b964cc6b4579b5db52.jpeg)
