Please follow the format below for requesting a feature.
The problem that this feature will solve:
The problem it will solve: negating to use another 3D program (such as Rhinoceros 3D) by importing the Shapr3d (step) model to export a FBX formatted model for use in UNREAL engine or other 3D rendering programs to which FBX is the preferred format for importing.
Brief description of the outcomes that you expect from this feature:
Using a third program to convert the SHAPR3D model to FBX is an added step and expense that hinders and adds time to the workflow.
Is this a workflow blocker for you? Is this why you can’t use Shapr3D for work? Is this slowing you do
Very much a hinderance to me and with added steps to the workflow and the delivery of assets. - especially since I will need to access a laptop or desktop to use the third program.