I created a thread with the revolve tool, and the result looks kind of strange and fuzzy. Maybe this is just a rendering error or performance improvement?
Update: This is not just a rendering/display error. The model is actually wrong. I have no Idea why this happens.
- I draw a sketch (e.g. the rounded profile above)
- I use revolve with 4x sketchheight and 1440° (4x360)
- I use split at construction pane to flatten the thread
- I create several dummy bodies which I substract from the thread to create a phase.
I expect a proper thread that has the same clean profile/face as the origin sketch.
Hey @ThomasR, could you please share the Shapr3D design?
I sent it as private message to you