Question from the Shapr3D team: editing curves

Hi! It is currently not supported. However, we also think that it would be very important, so it is definitely in our plans.

Control points is the best!

I too agree. Adding/removing control points and giving them bezier curve capability like Illustrator has adds huge capability and precision. That’s number one on my wish list. That said, I fully support the strategy of making sure existing features are rock solid first so kuddo’s to the Shaper3d team for keeping that top-of-mind.

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