Taper for circular objects

Following is a circular utensil which needs to be given a taper of 5 degrees. How to do so?

The simplest way is to start over and reconstruct the body. Extrude with 5° taper then add the upper rim. Let us know if you need another method. There are many.

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Thank you Sir,
This is an example of pattern and die and as in case of finished product as you suggested I would again have to start from initial state.
Currently, we can give draft to a body with square geometry but not the circular .
But in case of a complex body it is not possible to rebuild from scratch.
What to do in that case ?

Here’s another way assuming you know the exact center of your cylinder.
Let me know if you’d like another approach.

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Thank you very much Sir. :pray:

Is there a faster way to achieve it? It is fairly easy to do witch flat walls, all I need to do, is rotate it abut the axis. May similar trick with cylinders/ curves?

Yes, there is a faster way. You can use Scale. Here’s two different ways in the example below. If the result can be done by eye, it’s easy. If you want exact dimensions, a little up front math may be needed.

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Awesome! Thank you for the tip.