Union & Named Body - Bug

It used to be that when you select two bodies to make a union, the second body selected will retain the ‘name’. This no longer works.

In this example I have a body named ‘base’. I wish to union a newly created body to the base. No matter what order these are selected, the resulting UNION no longer retains the name ‘base’.

Bottom line, I have to do a rename every time I do a union in order to keep my Items List in order.

Anyone else have this issue? I’m on an M4 iPad Pro with the latest S3D version.

2 Likes

Hi, please submit a ticket and we’ll take a look.

Submitted, thanks.

Thank you!

i noticed this too. it also likes to pull the object out of an organized folder i’ve made and replace its position in the tree with the latest objects position, and rename it on top of that.. lol. annoying