Using Shapr3D as my Hub




Quick experiment with building a concept for a set piece for TV production design. Start with a human model in Magic Poser, adding a stock prop, then exporting that to Nomad sculpt as .obj file. This then allows me to tweak and bring over to Shapr3D as .stl file. Pretty fast workflow all from iPad Pro. The .stl isn’t ideal because while it renders as smooth marble or porcelain in Nomad, on earth it comes over it is polygons. However as a way to incorporate components for a scenic design concept it’s outstanding. I have neither the time nor skill to model a human form to that extent, but this sells the look. This was just a first concept. Eventually everything will be combined with scenery and detailed clothing. Shapr3D is what allowed me to tie it all together.

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