Assemblies & Simulated Movement Function?

I’m curious if there is any update on, or any plans for the implementation of an assemblies function that can simulate movement of something like a hinge?

I’ve done a search and come up with a few old threads on this, but with nothing recent I thought I’d ask again to get an idea of if this is imminent or still way off in the future.

I’ve got a project coming up where I’ll need to simulate movement of some unique hinge designs to ensure clearances will be met. Im trying to decide if I should hold out for the feature or if I’ll have to move to something like Fusion360 for this.

Thanks!

@Istvan

Adding a construction axis to the pivot point will do that.

I found a video showing how to do it.

Is there any chance that this could be made to work for more complex assemblies, such as linkages?

You want something like sketch blocks to do that.

Agreed - wondering if there is some kind of workaround for movement of more complex assemblies with multiple hinge points in motion simultaneously.

I’m working on a pantograph door hinge design, and verifying the geometry will work via simulated movement would be really beneficial.

You can animate 2d linkages in shapr3d already, I was wondering if it would be possible to develop a way to animate 3D bodies

It can but if you have a lot of hinges that depend on eachother it can get rather difficult to manage all of the construction axis after you’ve started moving them. Think of if you were making a transformers toy.