Hi,
I’m new to Shapr3D and have been using it on my brand new iPad with my pencil. I’m drawing things to print on my 3D printer. I’ve gone through the tutorials and am able to draw things reasonably well, but I’m having a lot of problems doing what I feel are basic tasks.
I extruded a body out and exported it to a new project and then opened that up. It seems to have just placed it randomly in the xyz plane (I had imported the original from a drawing I made in fusion 360 before switching over), So I feel like I just want to perform a very basic task:
I want to move this body to the origin. Real 0,0,0. I can select the body and choose move/translate, but I can never get to an absolute value for my coordinates. It always relative. I just want to move it to the origin and not guess how much I’d need to move it relatively from random(x,y,z) to (0,0,0).
Since I cannot enter absolute numbers anywhere, I looked around and found that the move/translate button lets me select the whole body and then choose two points. Of course the origin is not a point that I can choose (does this program hate the origin or love relativity?), so instead I have to draw a little line there.
Drawing on the origin or any of the x,y, or z lines using the pencil on the iPad is surprisingly very difficult. If you get near it or hold the pencil against the screen for more than a few milliseconds, it will not let you draw a line or anything. I have to basically windmill slam my pencil down and draw the line as fast as humanly possible to get a line to appear, and then of course because I need to draw super fast I mess it up. Anyways, I spent a good 10 mins trying to draw a little line so that I could create a 2nd point of reference on the origin in which to move my body.
So I selected my body and chose move/translate and chose a part of that line as one point and a part of my body as another (I can’t seem to select things exactly, so everything is a little off). I eventually figured out that despite the text telling me that I have to select two points to move, what I actually have to do is draw a line from one place to another and then that vector carries the directionality and lets me move my body to the line I drew earlier.
So now I’ve moved the body near the origin, but once again it is not exact and I have no way to enter absolute coordinates. Nothing snaps and I cannot find any menu mentioning snapping at all.
I just feel like this should be a really simple concept that people use all the time, and I’m just completely confounded by it. I can’t even begin my work because I can never get a body to start on the origin.