Hello Shapr3D community! I am not great at asking for help, but my frustration has peaked. I can visualize what I envision but struggle to make it happen. I am aiming to round the edges, which the exception of the neck pocket. After watching the demo I remember thinking “The Chamfer/Fillet” tool looks perfect for what I am trying to do. But then reality set in…My model was created with hundreds of edges! I found that I could select multiple at a time but finding a modest and consistant beveled edge is a challenge to me. I thought maybe selecting the body face (front/back) and then using the chamfer/fillet but it seems like that results in an impossible design error. I am sure this type of action has been done before - I’m open to your thoughts!
Then I would also like to add a slighlty arched top design. Perhaps by marking a center point on the front body face then pulling (z axis) upward?
I’ll try not to be too hard on myself, this is all new territory for me! As a new user I was unable to upload the shapr file - more than happy to do so though when possible.


