I’ve been using Shapr3D for some months now and loving it for its simplicity and brilliant performance.
Lately I’ve run into a project where I would like to display my products using AR.
Meaning placing them in a real world scene and visualize for my client.
Do any of you guys have some suggestions regarding workflow?
Some things to consider when building the model - scale, up-axis…?
Which software do you go through to add textures?
I have found some converters from obj to usdz - but they have been rather simple.
I would have loved the ability for Shapr3D to just have an AR-mode, so I could quickly test my model in ‘real life’. But since next step is adding textures etc. I see why this is probably better done using another software.
So if any of you have any experience with going from Shapr3D to AR I would love to get some insights.
Thank and stay safe…