It seems like when you drag and drop a file onto Shapr3D canvas it should trigger the import function. To me, that should be almost the same behaviour as when someone airdrops a file to the iPad while that app is running.
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Drag and drop is still not working in Version 3.57.0 (726)
. I can provide a sample XCode project with an AppDelegate that demonstrates how that would work. I assume that is 101 type stuff for you but happy to do it if it can help in some way.