How to Create Custom Light Sources

From all appearances, there is no utility in Shapr3D for creating custom model lighting (directional, intensity, etc.). I understand that such a feature would be unnessary for the vast majority of 3D modelers, but, for product design purposes this ability would be extremely valuable since the shapes of things is largely
Interpreted by how they interact with ambient lighting.

Could there be a third party utility for this?


EDIT: Any chance one could export a Shapr3D file (STL) to Blender and, there, apply envirenmental lighting as a final step? I’ve never used Blender, but, in reading about it I’m very much entrigued. Thank you for considering this question.



Export it to an STL format and then import it into (free) and have fun!


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That’s brilliant! Thanks for the link.