I have followed a couple of different watch modeling tutorials. I have learned a lot but also left having some questions.
I am looking for the best approach to creating the end lugs on an angle while having the middle part straight, just like a regular watch. Picture for reference:
The first way I achieved this was through the Replace Face tool to create an arc, however, this creates an arc on the whole piece whereas I need the middle piece straight. This also created a problem where the lug is not flush with the main object.
The second way was modeling the angle on a side profile sketch and using the Revolve tool to create the object. I then Intersected the two. Overall this is closer to what I am looking to achieve, but the lugs are no longer straight and are sideways (when comparing the front view to the first and second method). The middle part is straight and the lugs are now flush with the main body. However, the front lugs should be straight like the first method, but seem to be on an angle,
Am I doing something wrong? If there is another method to achieve the end goal to create the lugs like on a regular watch, please let me know. Thank you!