I don’t need any direct help, but I want to express my dissatisfaction.
I’ve been using Shapr3D since Apple’s keynote and I LOVED Shapr3D… I use it on my Macbook, iPad, and Windows PC.
But since the Parametric Design “crap” was introduced, Shapr has become increasingly useless for me. It lags and is brutally slow.
I am currently learning to use a different program, and so are many of my colleagues whom I introduced to Shapr3D. Unfortunately, this is a very bad development. I hope that Shapr3D will do something about this in the future and possibly offer an option to disable this feature, otherwise it is unfortunately no longer usable because it is much too slow.
Hardware:
iPad Pro m4
MacBook Pro m4 Pro
Desktop PC with i9, GTX3090, and 64GB DDR5
Shapr is no longer usable for me on any of these devices.
Yes, it is sometimes better when I export a design and import it again, but that should not be the solution for a program like this.
What type of models are you creating? How many bodies and edges?
The parametric concern comes up often but it usually boils down to hiding the history panel (just ignore it) and moving the required sketches to a folder so they aren’t polluting the items bar. But maybe you are implying that the parametric changes have slowed the app down. I don’t know if that’s true or not but maybe it’s related to the types of models that you regularly work with.
I would like to know b/c it helps set expectations on how well it will perform under various scenarios.
PS I’ve used shapr3d with m2 thru m5 and have used versions before and after the parametric change. I have had some issues with slowness loading larger models as well as with some operations that involve lots of bodies but nothing that stands out as unusable - especially when compared to other applications.
Shapr is still very usable as a direct modeler if you ignore the history stuff which you can do if you plan your design so that it needs little or no changes. Most simple designs do not. More complex design? YMMV.
Shapr has stalled because they are still working out the bugs from the change to history parametric design IMO. It’s in limbo. I check the “Announcements” every time I visit the forum. Stalled. Mired in tweaks and fixes.
Shapr is very good, especially considering the price point. I think and the parametrics is great too, once you get used to it. Actually this is the reason I started using Shapr, when they made the switch. It’s requires that you plan the modeling a bit in advance. But the benefit is that everything be possible to change easily later. The possibility to share models, drawings and visualize is great too, and steadily getting better. Not thinking about the ai stuff here, for me this is funny the first time, but not all that useful.
in my opinion just a couple of things that are missing in the modeling tools: more advanced draft options and getting the move tool parametric. Some tolerances options could also be included in the boolean operations, like onshape has. I’m sure this will come along nicely.
Let’s focus on @pascal.ploesser statement about it being slow. Given the hardware listed, I wouldn’t expect it to be slow but maybe there are aspects of his models that hit some weak points in shapr3d… or maybe it’s workflow related (e.g. too many button clicks to achieve xyz operation).
And try to split that in half, its complex enough where you will have to wait a bit and with that you can compare performance with someone else’s computer or software.
I use parametric sketching regularly. There are a few things I miss, but I really like that it has it because it makes it easier to transition to production when a model changes size. I think this is a necessary feature for development.
I have models that have 4500-5000 parts and I don’t experience any slowness at this level.
When I was using the free version, there were slow loading times, and I couldn’t even open the design on my iPad because the number of parts had grown so much. It couldn’t process it and Shapr3D simply quit.
But this was caused by the fact that in the free version you could use 2 designs and I designed everything in these two, which resulted in a lot of bodies and editors.
Since I’ve been using “1 job → 1 design” in the paid version, there have been no problems with this.
Parametric is a great feature - it forces you to plan your models better and build geometric systems instead of spaghetti. Looking forward to assembly support next year so I can stick to just Blender and Shapr3D!