Hi! Relatively new to Shapr3D. My question is, how can I get matching spline symmetry to account for modifications to the spline?
Right now I have a control point spline making up half of a guitar, as per one of the early tutorials. I’ve got it duplicated and mirrored along the Y axis alright, and the ends of the control points link properly. But I can’t figure out how to make it symmetrical so that edits I do to the control points of one spline are reflected in the other. The best I can do is make them tangential, which results in some funky behaviour like splines bending oddly.
Is this possible? Without making a whoooole bunch of specific arcs and making them tangential - I’d love to keep using the spline tool for this. Thank you!