Here’s the workflow:
- draw a triangle
- extrude it
- extrude all sides with the create “new” shape command
- rotate each cube on the base side of the triangle with 90-arccos(1/3) so 19.471221°
- subtract the 3 cubes from the triangular shape (note: the sketch layer needs to be hidden so you can select the shape in the middle)
- voila, there’s your tetrahedron
Here’s a quick video:
(this version of the app will be released in a few days, so some buttons might look a little different, but you can do the exact same thing in Shapr3D v2.0.6 which is available in the App Store)