Hi!
I’m overall a very happy user, but today I stumbled upon an issue that I can’t resolve.
I’m using Shapr3D on Mac and have multiple objects. I need to union everything into one but it just doesn’t work.
Please check the video:
The lower “platform” is intersected with the upper “boxes” because I’ve read that intersection actually helps with the Union operation. And I’ve had other projects before where it really did help. However, in this instance it does not.
It looks like many of the objects share an edge with another object. That won’t union because you would be making a non-manifold body, and Shapr3D is preventing that from happening. If you make the cubes (and other) just a tiny bit larger without moving their centers, I think you’ll have success. You can’t simply scale everything, as that will keep those shared edges. Does this work for you?