Half the time when I try to align bodies-- even if I add a construction plane parallel to the face I want to align to-- Shapr flips the part I want to align upside down, or backwards, and then I have to flip it to where I want it. And not all the time either-- sometimes it works fine. Why does it do this? It makes no sense.
Thanks-- I’ve been following the tip from another poster here, which works although it’s tedious-- rather than trying to align two faces, instead I create a construction plane on the target surface, then align to that-- for some reason it doesn’t do the weird reorienting of the part being moved like regular “Align” does. I just wish I didn’t have to go through the entire Align submenu every single time in order to select “parallel to face”. . . .
Can you share the post you’re referring to please…I’d like to check out the technique because align is just not friendly to use. I really wish there was a 3-point alignment option like in AutoCAD and numerous other pieces of software.
hi, i don’t recall where I saw it on here, but let me see if i can explain it-- it’s actually easier than I initially wrote-- I found that “Add Plane-offset” actually pre-positions the new plane parallel with the face you clicked on, so there’s no need to drill down in the submenu and click “Parallel to Face”.
So basically, just click on the face or whatever you want to get aligned to, then click “Add Plane” which pops up on the tool menu automatically when you select a face (again, it will come with “offset”,pre-selected, but this is OK). . . then you proceed as you would with regular align-- double click your part to be moved, then whatever face on that part you want lined up, and then- instead of clicking on the target part, click on the target plane you just created-- it will move exactly where sanity suggests it should move-- not upside down, not backwards etc-- at least, that’s been the case in my project and I’ve now used it dozens if not hundreds of times.