5.700 - Chordal fillets

Boost your design efficiency with the latest updates to Fillets, Constraints, and USDZ exports.

  • Improved: The Fillet tool now supports chordal fillets, giving you more control over edge transitions by defining the fillet through the distance between its endpoints.

  • Improved: Now you can directly constrain sketches to the world axes and origin for enhanced precision.
    5.700-world-axes-constraints

  • Fixed: USDZ exports now retain material quality when imported into Blender, preventing them from appearing washed out.

Try out these updates and let us know your thoughts in the comments below. :arrow_down:

4 Likes

Thanks for this update even if I do not understand the usefulness and difference between chordal fillets and radius.

Where is the variable Fillet command that we had been promised for over a year at. That would be a lot more useful the Chordal Fillets.

4 Likes

Not sure if this is the update that did it, but the horizontal and vertical distance icons are swapped on ipad. When you click to switch from absolut.

Also weird om Mac, but different weird. It needs an extra test.