Boost your design efficiency with the latest updates to Fillets, Constraints, and USDZ exports.
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Improved: The Fillet tool now supports chordal fillets, giving you more control over edge transitions by defining the fillet through the distance between its endpoints.
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Improved: Now you can directly constrain sketches to the world axes and origin for enhanced precision.
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Fixed: USDZ exports now retain material quality when imported into Blender, preventing them from appearing washed out.
Try out these updates and let us know your thoughts in the comments below.