Modeling : Shaper3d & Cinema4D.
Texturing, rendering : Octane
Awesome. Great example of where personally I think Shapr3D is really going, as sidecar to the big boys that boosts THEIR productivity. Once you’ve reduced your conceptual workload by a factor of 10 with your pencil, there is no going back to Fusion or Rhino to scratch create models. I’ve already heard one designer admit he didn’t understand that Shapr totally increased the potential of his far more expensive and complicated desktop software.