Best way to recreate a model from Tinkercad?

Hi all! I am just getting started with Shapr3D, working through tutorial videos and creating some basic models with some success. I am about to embark on recreating a model originally made in Tinkercad (although with some limitations/issues I’m hoping Shapr3D can resolve) but was hoping the community might guide me in the best way to do this.

In brief, I am creating a replacement blade for a plastic hockey stick that I originally created in Tinkercad (see image below) by combining various blocks and deletions to get the shape I wanted. I’m just struggling a bit on how to best reproduce this in Shapr3D – is it about drawing out the top-down 2D shape, extruding up and then using intersecting unions to recreate the shape in 3D? Am I able to essentially create the ‘wire frame’ using lines and curves and then use the loft function? Is there a way to do this that I haven’t discovered yet from the basic tutorials?

Any and all advice would be greatly appreciated :slight_smile:

I would make two sketches from front and top sides. Make an intersection extrusion to get base shape. Then add all the holes subtracting them from the top sketch…

Here is very quick result without knowing the real geometry.

Nice job getting that far in TinkerCad.