Hi guys!
I’m desperately trying to create a circle that is centered on an axis and lies on a face.
Goal is to put a circular hole into an object at a specific point, exactly where a rotation axis needs to be placed.
That starting point is the intersection of the face of the object and an axis, which I constructed geometrically.
Is the only way really to create the circle at a reference point of e.g. an object edge and move it by measuring the parallel distances of the axis from the object edge ?
Particularly with objects that are rotated freely in the space this is really tedious and error prone.
So I figure I must be overlooking a trick how to simply center a circle ON a face (object or construction plane), centered around an axis (and being ideally perpendicular to that axis).
Thank you & Best Regards
Fabian