Using the latest version and for some reason I’m no longer able to sketch on a surface of a body, select the face sketched, and push in. This sort of counter-extrude has worked as long as I’ve been using the product (2+ years). Did something change?
This is a fresh install with whatever defaults come with the system.
Rather than pushing into the existing body, it seems to be creating a new body inside of the original. I can then subtract it, but it is much easier and faster to “push-to-remove” than to create a new body then subtract it.
I think this illustrates what you are talking about. This lack of push-in extruding has been around for some time now and after the release of history based.
Note that this only seems to happen in complex projects. I can create a new blank project, add a cube body, select a surface, sketch, and push-in as expected.