I’ve been watching Shapr3D closely for a while now (in fact, I’d probably be a paid subscriber by now if only it had history-based parametric modeling). I recently thought it would be a good idea to install it on my child’s iPad, so that she can try 3d modeling.
I would suggest someone at the company go through the startup experience, thinking “how do I get to actually drawing stuff as quickly as possible”. Getting through the barrage of un-closable popup windows, prompts and questionnaires is tiring (notification permissions? seriously?), and then you get landed in a tutorial which is difficult (or impossible?) to quit. After several restarts we managed to quit, refuse to log in, and finally get a modeling workspace, but then Shapr3D thinks that the modeling tool is not present (it is), and choosing Apple Pencil again forces you into the tutorial which you can’t quit.
Much of the software these days is too self-centered. I write this because I know that when developing software every day one might have a narrower view. Perhaps this will serve as a heads-up — we gave up on the app for now.