FOV staying?

I was playing around with the Visualization camera and the depth of field and FOV sliders.

I noticed if I crank the FOV up to the highest value and exit Visualization, the FOV stays the same for the direct modeling view. Is it supposed to default back to whatever is normal (0 I guess?) because if not, that might affect some things while people are designing and not realize what they did trying to get all artistic and stuff.


Currently FoV is a global camera setting, we might change this behaviour in the future though.

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Gotcha. I think a good compromise would be to access it outside of Visualization then yeah?

You can access it outside Visualization too, however changing it in the model space also changes it in Visualization, as it’s the same global setting.

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