History Tree 'invert option'

Another related crosspost

As I work, or is at least aimed at working, organized and also usually export to other systems and renderers, I would benefit from the following. And maybe some other well-structured mind could find it useful.

(Besides a description of items and their purpose I include a code for material as most render machines can search and replace texture/materials in incoming .x_b., this would also benefit export-import of visualized parts in S3D.)

  1. A search of text in items list, preferably high-lightning all matches (and open the parent tree).

  2. A connected possibility to hide/hide others of the matches.

  3. Following ability to select matches in visualization.

To this, a GREP/REGEX search would an extra topping.

(Nag nag; do _not _collapse expanded hierarchy at closing project, and let us use the alt-click (macOS standard) or iOS long-click, to completely open/collapse a tree branch.)

Edit: sorry, wrong thread, but I let it stand…

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