How to create models with complex surfaces?
Such as making models of airplanes or cars.
If I have a blueprint with profile maps, I can draw all the profile maps and loft them, to create surfaces. But the effiency is very low, making a model will consume too much time and make me very tired. How can we rise up the effiency of making these models?
But if I don’t have blueprint with profile maps, I don’t know how to make them.

