I’m trying to build a particular shape. It’s a bit like a sherbet saucer kind of shape (2 domes back to back) and the surface of each dome has a soft fluted texture, a bit like a wooden dowel.
I have a video of the piece I’ve made so far, but unable to upload it to here being a new user.
I’ve managed to get reasonably close but with great difficulty and complications along the way.
At first I created the sketch of all the flutes and then projected it onto the 2 dome form I had created. Drawing all the flutes was incredibly time consuming. At first I draw only 1/4 of them and tried to copy and paste the other quarters in but the copy and pasted sections weren’t projecting onto my form.
I’d like each flute to be rounded on each end and finish closer to the edge of the circumference. Rounded like the flute I zoom in on on the video below.
You can project lines to surface of your lense shape and then make planes at the ends of the lines to draw “cut” shapes onto, then use the sweep tool to carve the lense.
Thanks for your help everyone. I wasn’t trying to do it a different way than Alex had explained. I have very little knowledge of shapr3d and was just trying to create what I say in one of his images only with the texture I want.
Look for the teeth animation, goes from 10 teeth to 100.
Since I just get by with variables, I have lot to learn from that file, I wish I paid more attention in school! I wouldn’t have to eagerly wait for this feature: