I create a square in Top view. Then I set up a plane and rotate it 90 edges. If this were a room, the plane would be a wall. Say I want to make the wall an A frame. From the apex (in the plane) I want to draw two lines to the ends of the edge line used for the plane. Can’t seem to do this. Is it possible? If so, how? See Ss please.
You have to draw the 3rd side of the triangle as well. So not just the 2 sides going up, but the base as well. It will be overlapping with the square side, but that line is “on another” plane (cause you rotated it). If you do that, you’ll get a shape turning blue.
It is designed like this on purpose. Let’s say you
draw the square and
draw two lines up, so it becomes a triangle.
Later you delete the square.
Should that delete the 3rd line of the triangle or not? So that’s why you need to draw it again as it sits on another plane, even though visually they are overlapping.
The question arose from my knife holder prioject — the surface of which is a number of intersecting planes at various angles. Started with base and was going to fold the other planes — one by one. But I may rethink this approach.
I tried many times and ways to overdraw the base of the triangle but nothing worked. My solution was to draw a base line halfway down the triangle and then selecting its endpoints individually and dragging them to the vertex. Worked!
Thank you for the two approaches in the videos. I had difficulty completing the line with a plane 90 deg to the Top view. You might try this to see if possible?
Thanks,
Tom