I’d like to model making a heavily textured wooden surface, that you you might create using gouges or even a handheld router on a swinging jig.
You can see the rough, fairly organic shapes in things like these:
I tried an approach of making an overall solid and extruding various gouges into the surface, but this was really wonky and didn’t look great. So I’m tempted to build up a bunch of small components using… loft?
I’m still learning how to make complex forms, this feels like a feature of loft and pattern, but I’m not sure there’s some other approach to consider.