When I move an object and I input a numerical value for the distance, this object moves that distance in desired direction. But when I do the same with a single edge, the value entered into the numerical input box is rather added to the distance the I have dragged the edge manually. The result is that I cannot move any edge precisely (my manual dragging cannot be measured precisely without snapping or other auxiliary constraints).
I guess this is a bug.
Yes, we will fix it ASAP.
Thanks for fast response.
BTW, the construction axes do not snap to grid and geometry like regular lines recently do. That makes the construction lines less than useful.
W 1 września 2018 5:25:34 PM Istvan shapr3d@discoursemail.com napisał:
Thanks for reporting @PiotrK, we found the edge move inconsistency bug and fixed it, it will be in the next release (this week).
update: the construction axis one as well 