I’m trying to project a sketch on the z-axis onto an angled shape. The sketch is the same height as the face of the shape i’m projecting onto, so i was expecting the projection to fill the face. However the projection follows the angle of the face, skewing the projection.
What you want to achieve is called wrapping not projecting. If you want to get projection without distortion both planes have to be in parallel, that’s why you have to rotate sketch before project it.