Project Surface Ribbing on non uniform cylinder

Hey Community,

Looking to create an example pattern like the following but I’m having troubling figuring out the best way to do it. You can see that it’s a uniform pattern all the way around and its a shape that doesn’t allow emboss and wrap. Anyone have experience or guidance as to how they would proceed to do this?

So. Make the coke bottle shape. Duplicate and set it aside for now. Then draw a very thin rectangle at the bottom of the copied bottle and revolve that into a 360 degree spiral shape as tall as the bottle. Intersect that with the copied bottle.

Move the original bottle back in place.

Select the edge of the spiral shape to add a plane at the end of a curve to draw a circle on and sweep it.

Use the pattern tool to copy the swept circle bit around the bottle and then select the pattern folder and mirror it.

You can project a vertical line onto the bottle shape and add the same kind of plane with circle to make the vertical piping.

The circle intersections… tedious but again pattern tool.

I’m supplying a possible method, not a whole project :grinning_face_with_smiling_eyes:

This is the best method I’ve seen yet. Everything else is telling me to get nTop or Rhino lol

If you need more ideas… :grin:

I make copies of bodies for safety. I am a bit of a “Mumpsimus”. That’s your word for the day. Mumpsimus. :rofl:

If you project the swirly bodies to the bottle, then hide them, that will give you intersections for the circelly bits. New word for the day: Circelly. Also Roundy.

Which reminds me. you can make a plane, move it to the side a bit and project the bottle to the plane. Cool stuff. Useful if you keep track of the plane distance moved…