I wanted to project a set of patterns on a cylinder. What is the best way to do the projection so the shape and distance of the shapes maintain when on the cylinder?
I had no problem with just a column, extrude the part, project the face on the cylinder, then move the bodies, do a circle pattern, lastly subtract from the cylinder.
But with the a few shapes lining side by side, pattern and projection can’t get the result that i wanted.
What you want to achieve is called wrapping, not projecting. Projection working exactly as it should work - it’s projecting. In the same time S3D doesn’t have wrapping function yet, so you have to use workarounds.
Example of such workaround you can see in this video
Thanks for the guide.
I really need to think through how your recomended solution work.
I had a repeated pattern, so definitely had a lot of steps to do.
Square Triangle Circle Square Triangle Circle Square Triangle Circle
Triangle Circle Square Triangle Circle Square Triangle Circle
Circle Square Triangle Circle Square Triangle Circle
something like that.
i guess i just had to do the first 3 column, each columnm at a time then i do a repeat pattern to the 3 columns.