I hope this message finds you well. I’m currently working on a jewelry design project and seeking assistance in creating the general shape of a cuff bracelet with a wavy structure. The overall design is sleek and minimalistic, with smooth, flowing lines that give the cuff a dynamic, wave-like aesthetic.
While I’m primarily looking for help with developing the basic shape of the cuff, any assistance in refining the detailed wave-like lines would be greatly appreciated as well. I would be ever grateful for your expertise and insights, as this design holds great importance to my project.
Thank you in advance for your time and consideration. I’m looking forward to learning from the talented members of this community!
The main problem with this is you must decide how you wish to do this design. You can make a flat plane and then bend it, or make a bangle form and work from that. it largely depends on how you prefer to do your work.
Basically a bangle is a flat plane that is then pressed to curl in at least axis.
If I can figure out how to, I might make a video showing what im saying. Seems like a fun little project.
This is as far as I’ve gotten, I intend on continuing to work out it, I haven’t yielded what the image represents….
Preferably, I would like to cast the entirety as one shaped product & adjust from there. I am familiar with your idea of making a plane and shaping it accordingly.
Would be thrilled to see another attempt or such. Thank you for your interaction my friend!
Hi,
For this kind of decor plating, I export to MoI3D or Onshape, then I retrieve in S3D.
There is a feature missing in Shapr3d: the Wrap/Flow tool, it’s a shame to spend hours trying to do it in S3D.
I still hope for an update incorporating this functionality.
Attached a test, but not conclusive.
I took a wack at it. I used sketch tool to make a shape bound by constraints that were arbitrary, 6" by 3" or something rectangle, then used spline tool to make the general shape.
From there I extruded the form. added a plane on the edge that intersects edge at 90 degrees.
Sketched my shape, and used sweep with the edge of form.
I decided to make a simple thing, and did not make multiple wavy shapes. To do so you can cop the form, then from top down view cut a wave shape as desire, then use the same process as before. take those waves and if you’re in line with the main form, you just drag it over.
Using the original form, shell it and make the core band thickness as you wish.
Adjust and then combine to be one item.
Here is me messing about and interpreting the bangle style in may own way.
Neat little thing to figure out. There are absolutely better tools for this type of thing.