Revolving

I am trying to revolve the end of a body using the face. It works fine but it adds a new body for the revolve even though I have the original body isolated. I don;t see a way to change this so it is a union to the original body

This behavior is by design in Shapr3D. Just perform a Union after the revolve.

How do I do that? I don;t see any union option?

Martin

From “Alex via Shapr3D Community” <notifications@shapr3d.discoursemail.com>
To martin@pietowndesigns.com
Date 10/1/2025 5:29:39 PM
Subject [Shapr3D Community] [Need help? We are here.] Revolving

Was the original body made in Shapr? Can you select both bodies? If so the union tool should be an option.

Hi,

On the other hand, documentation is not optional. :grin:

Union in documentation