I am trying to revolve the end of a body using the face. It works fine but it adds a new body for the revolve even though I have the original body isolated. I don;t see a way to change this so it is a union to the original body
This behavior is by design in Shapr3D. Just perform a Union after the revolve.
How do I do that? I don;t see any union option?
Martin
From “Alex via Shapr3D Community” <notifications@shapr3d.discoursemail.com>
To martin@pietowndesigns.com
Date 10/1/2025 5:29:39 PM
Subject [Shapr3D Community] [Need help? We are here.] Revolving
Was the original body made in Shapr? Can you select both bodies? If so the union tool should be an option.