Same problem any idea why this happens?

The geometry is fine, this is simply a display issue when your tessellation is set low. On weaker machines this can be necessary to keep the app running smoothly. You can adjust it in the settings.

:index_pointing_up: What he said. View it in visualization and it will look PERFECT! Whatever it is (lamp?)

Well, the quality is at the maximum and I’m using an iPad m5 with a lot of memory.
Anyway, thank you for the info :+1:t3:

Yes, it is the sample model, which brings the shapr3d itself. It seems that it is a bug because the visual quality is at the maximum, thank you for the info. :waving_hand:t3::+1:t3:.