Tesselation display

Back in July I had posted an issue with zooming in to close that would cause a tesselation display phenomena. Maybe this is beating the dead horse, but here goes anyway. If I need to check tolerances between 2 objects is there a way to get a reasonable representation of the tolerance visually.
I’m getting ready to send this project off to get 3d printed, trying to double check everything before I send it off.


unfortunately you can’t control the tessellation quality manually. We’ve carefully optimized the tessellation quality so that you always get optimal results.