Somewhat new to Shapr3D and so far has been amazing + intuitive to pick up. Keep running into this problem with scaling though and haven’t been able to figure it out.
Made up example…
I would like to take a model (including all its various parts) that is 4"L x 5"W x 10"H and scale proportionally to 12.625" tall.
How would I do this?
Right now the only way I can figure is by manually calculating the percentage difference and plugging into the scale tool. Which seems odd. I know it’s not the most complicated thing to calculate but it is kind of a pain and really slows things down. Am I missing something?
Thanks @TigerMike Yes, currently that seems to be the only way to do it. I guess I was just hoping there was a way to skip the extra input, or external calculating and just type in the target dimension needed. (hopefully a future update!)
Where I find this get’s tricky/cumbersome is when I have a group of objects/parts where furthest points of the group aren’t parallel or it’s harder to determine what the furthest boundary points of group are. Short of making a a new object that is the length of that boundary area, I’d have no way to input a new scale for the group. (to be honest I’m not sure how to measure this in Shaper3D even.) See quick example attached w/ some random forms.