Often in the workflow, I have an object ‘in the way’ of something I want to edit. Certainly I can maneuver around the object, but I would love to be able to select the object and ‘hide’ it from within the workflow…without having to get into the folder element, find the object, and hide it there. Just a short-cut to hiding an object would be great. Imagine an engine block with a bunch of pistons within The block…the designer wants to edit a piston, and simply temporarily want to hide the engine block to do the edits — while in the workflow.
Perhaps a ‘temporary’ hide where you could select an object and make it transparent/hidden, with a ‘restore all’ button in the viewport would restore all temporarily hidden objects. This button would only appear in the viewport when you’ve temporarily hidden any objects (anywhere). The ‘temporary hide’ is an intermediate level of hiding used only from within the viewport. Unhiding it in the normal folder view would ALWAYS unhide it — force it visible.
Modeling in 3D is all about being able to navigate and manipulate objects in 3-D…but complex assemblies have many layers and being able to drill down within the overall assembly to the object you want to edit without having to go into the folder view and figure out which parts are in the way (the names of objects are almost always generic unless you’ve taken the time to name them with something recognizable). Kills the creative process when I have to stop and think about what folder I put the engine block so that I can see and edit the piston. I want to simple select the engine block and hide it to expose all the pistons while in the creative flow.
Thanks for a great product!