We have been working on this for a while, and now we can show you a little sneak peek of the upcoming constraints and dimensioning feature (For those who are not familiar with constraints: constraints are a way to create 2d sketches effectively. Basically they let you create rough sketches, and then set up different relationships between them. These relationships will be maintained even if you modify the sketches.)
In this video I only showcased angle and length constraints, but here is a list of all the constraints we support:
Wow! I was just getting the smile to subside from the last release, which is awesome BTW Now we have this to look forward toā¦ it just gets better and better. Canāt wait
That is great, as are many other options in this great app. I have situation where I have created an element in one workspace and it would be nice to be able to copy that element in other workspace.
That will be realy satisfying, after some free styling i got a bit irritated to discover changing proportions of initial 2d sketch was difficult or maybe impossible.
Why is there not a snap to constraint feature with ghosted reference point lines when in use? Rhino even letās you leave a multitude of highlighted reference point marks to coincide various constraints, highly usable tool. Too heavy on processing?
Placing pencil, highlighting a constraint, draggging a ātrailingā ghosted reference line from and placing your point where lifting pencil.
Rhino letās you leave these points ābehindā with small snap-markers and itās ghosted cordinate lines before returning to subsequently choose which markers highlighted to attach entity points to. Markers are lit up and placed if you stay momentarily at a chosen point.
Anyways, just snapping an entity point would suffice, instead of attaching constraints afterwards.
They can be seen as tiny coordinate-line snap-markers, almost like surface vector points to attach your ā3-point circleā or what-have-you to, which disappear when an entity has been assigned itās points. They are called objectsnap markers and you can see their originate points through ghosted lines as well as light up an abundance of them as one whishes.
Something like Rhinoās SmartTrack isnāt possible without object snaps - and a mouseā¦ In Rhino you activate the Smart Track points and lines by hovering over object snap āpointsā - without clicking. Thatās not possible with a pen.
Howeverā¦ Something along the same lines would be nice, but would need a different type of implementation - and object snaps are a must anyway