Can anyone share some best practices for dealing with common threads and fasteners? For example, if I wanted to extrude four holes on a mounting bracket, is there a way I could select the hole and make is a 10-32 thread counter-sunk for a flat-head fastener?
Even if I have to custom develop the thread using other methods, once I do that, can I save it as a tool to apply to different models in the future? Ideally, I would like a library of common elements such as this so I can reuse them when needed. Any thoughts or creative ideas?
Thanks, Steve. I don’t think you misunderstood the request. Ideally, if I want a threaded hole through a bracket, I click on something, and it “extrudes" a threaded hole. Ideally, when I selected this option, I could choose which faster I wanted to use in the library, and it would create the thread with the appropriate tolerancing. I’m still new to this, so most of this is a work in progress.