I am using “shell”, but then I can’t remove the ends of the ramp. Also, the bottom curvature is really weird. I need it to be a smooth transition all the way up. I’ve tried a few different ways of making this but none have given me satisfactory results. Any help greatly appreciated.
Here’s what happens when I intersect. The bottom of the ramp gets twisted and part is lifted off the floor. Also, I can’t figure out then how to shell the ramp to take away the top and ends.
When drawing the sketches, they should match each other perfectly. The easiest way to create the second sketch is to use a projection of the extrusion from the first sketch and constrain it to the shape of the object.