I took my previous example, moved it to one side and made a new body using Guided Loft. They are slightly different but for the most part quite similar.
Okay, one last example. I moved the previous lofted body and made a new one.
This shows that the start circle, if changed to a different angle will affect the overall loft.
Seems the scale at the end is the best approach Shapr3D can offerâŚonly works nicely on a single segment pathâŚas soon there are more the scaling has only effect on the last segment:
Actually, you can loft with as many guides as you need, which is a very powerful addition to the original loft function.
So, guided loft if really worth the try, as Mike proposed: it probably does what you were expected.
It doesnât do middle path guide though so you have to sketch inner and outer guides.
I did them using the âif it looks right, it should be rightâ rule
With 2 faces and 2 guides, you already get a pretty decent result.
ps: OpenSCAD is cool and a very powerful complement to Shapr3D; I use it to create parametric gearsâ teeth in dxf file and import them into Shapr3D to build the full part.
Your pipe modeling is great. I wonder how you did it. Did you created various spheres with variable radius around half a circle and hill them all?
What is certain is you can do something very similar with Shapr3D, lofting just 3 faces with 2 or 3 guides.