Trying to create a subtract (1 body from another).
Probably something simple I’m missing.
I’ve created a diamond mesh (geometry) with 5cm depth. Which I’m trying to SUBTRACT from another body (a block of wood/rectangle), to create the design.
But having trouble first of all UNIONising the bodies.
Can someone help?
It’s probably something simple but I just can’t find the tool…
Or if you want to do it your original way, you could group the objects you wish to subtract into a folder, then subtract the whole folder from the main object.
Hey all,
Thanks for the help with the subtract tool. It’s worked well.
The more I got involved doing this, the more I considered that, in reality, if this asset was to the up on a videogame for example… All this extra geometry would be excess.
More efficient to use a texture image… but hey ho. At least it gave me experience with the subtract tool. Appreciate it.
In continuing my work I has another issue arise after using the intersect tool.
Long n short, it’s basically left an imprint mark on another body I have in my scene. And I’m wondering how I can clear that outline/imprint away? / Erase it?